I like to make sculpture, furniture and various objects. Occasionally I fabricate artwork for other artists and sometimes I collaborate with friends. I also design spaces and enjoy teaching, consulting and commissions.

POLYMUG  2025


Fusing digital fabrication with traditional craft skills, the Polymug is a Critical + Design collaboration with ceramicist Daniel Garver, while completing a year-long residency at the Penland School of Craft in the mountains of North Carolina.

This project began with a quest to design an ideal cocktail glass, and morphed into a super-functional mug for hot and cold beverages. The slip-cast double-wall and super tactile form eliminates the need for a traditional handle. Undulating ridges invite, insulate, and cradle the hand.


Form-finding was executed entirely using custom Grasshopper scripts in Rhino. Prototypes were quickly realized and tested using a Prusa 3D printer. The two versions, faceted and smooth, were generated from a single source model and dualized with a single command, Extract Polygon Mesh.
Daniel created beautiful multi-part plaster molds for casting a small production run in porcelain, also using his distinctive matte glaze and color palatte. The cups were presented and sold at an open-studio cocktail dance party, in one of Penland’s historic studios.








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